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28 Jobs Found

UI/UX Designer (f/m/d) - Kolibri Games Berlin

Berlin - Full-time - 743999838510708

JOB DESCRIPTION

UI/UX Designer (f/m/d)
We are looking for a (Senior) UI/UX Designer to work on our hit game ‘Idle Miner Tycoon’.

You will be part of the “IMT Team” designing screens and flows, prototyping, and playtest to improve the user centric experience for a game with over 220 million downloads. Identify future features for the game in an agile and fast-paced environment by developing a deep comprehension of our player’s needs and motivations using data, information from the players, and your own F2P knowledge.

Responsibilities

  • Work closely and cross-functionally with the product team and all the other teams to improve the user experience for our players
  • Proactively suggest new improvements, considering the product and team impact of implementing these changes
  • Create concepts, prototypes, user flows and mockups for existing and new features
  • Validate your ideas quickly (wireframes, user flows and prototypes as appropriate)
  • Take responsibility for well designed UI Assets, icons etc
  • Active contributor in shaping and improving the processes in the design team

Qualifications

Required skill

  • Prior experience in the gaming industry 
  • Experience in interface design confirmed by your portfolio
  • Good understanding of design and perception principles 
  • Good graphic design skills granting you the ability to create low and high fidelity mockups 
  • Excellent skills in Photoshop, Illustrator and Figma (or any similar tool)
  • Can create wireframes, user flows, clickable prototypes, conducting user tests, paper prototype etc. to explain the vision and support a cross-functional team
  • Great communication skills and prior experience working in a fast-paced environment
  • Plays relevant mobiles games on a regular basis and is up to date with current industry trends
  • Player centric mindset

Desirable skill

  • Basic knowledge of game/human psychology, and game design
  • Prior experience in organising and caring out usability tests 
  • Experience in the creation of UI assets
  • Ability to implement UI assets and animations in Unity

Additional information

Project Coordinator [Anno] (f/m/d)

Mainz - Full-time - 743999858452881

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Project Coordinator, you will be responsible for facilitating work of cross-disciplinary teams, the attainment of the project objectives and be responsible for maintaining an up-to-date documentation of tasks and scope.

What you will do:

  • You help teams to shape their deliverables and assess risks and stay on track with their work
  • You help identify and resolve problems or blockers that may have an impact on project delivery
  • You detect issues and difficult team situations, highlight and escalate them to take initial actions to resolve them when necessary
  • You document and maintain project information
  • You plan, organize and take ownership of sections within the project
  • You act as a point of contact for all logistical needs of the team. Promote and facilitate process improvements
  • You organise and follow up on development team’s meetings

Qualifications

What you bring:

  • Bachelor or Master’s degree in management, administration or other relevant experience
  • At least 2years of experience working in Project Management or Production
  • Knowledge of project management methods
  • The ability to work with and as part of multiple teams, both internal and external
  • Excellent oral and written communication skills as well as good instructional skills
  • Fluent English language skills
  • Enthusiasm for on-going learning and development
  • Self-organization and self-motivation abilities

 

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

For further information, please check https://mainz.ubisoft.com/en/

 

Senior Character Artist (f/m/d)

Düsseldorf - Full-time - 743999886184342

JOB DESCRIPTION

As our new Senior Character Artist (f/m/d) at Ubisoft Düsseldorf, you will be creating AAA characters and character related assets in our art production teams. You will be involved in the character creation process from start to finish, being responsible for sculpting, modeling, texturing and setting up AAA characters for the game. You will be working closely together with Technical Artists and Animators as well as with the Art Director and Lead Artist to push the visual and technical quality to the next level. 

What you will do: 

  • Development of high quality AAA characters and character related 3D assets
  • Setting up and maintaining character production pipelines
  • Balance quality and efficiency of work to gain the best possible results within in the given time frame and technical constraints
  • Ensure performance and technical quality of 3D character assets
  • Setup dynamics, meta data and create skinning for character meshes
  • Integration of character assets into the game engine
  • Provide support, advice and mentoring for artists

Qualifications

What you bring:

  • A minimum of 5 years’ experience as a character artist in game development, with at least one AAA title shipped
  • Exceptional understanding of next gen asset creation workflows with the ability to improve them
  • A keen eye for composition, color, lighting, and mood
  • Very good skills in Zbrush, at least one of the major 3D modeling packages (Maya, 3ds Max) and Photoshop
  • Strong sculpting, texturing and painting skills 
  • Ability to create highly realistic characters that meet AAA standards
  • Deep knowledge in human anatomy, creature anatomy hard surface design for characters (gear, weapons) and fashion design 
  • Very good working knowledge with at least one AAA game engine
  • Understand typical workflows and tools in character art production with the ability to modify and improve them
  • Great communication skills and a positive attitude
  • Fluent in English, both verbally and written

* Knowledge of Substance Designer / Painter is a plus 
* Knowledge of Marvelous Designer is a plus 
* Having worked with scanned data is a plus 
Good Animation and / or rigging skills are a plus (Maya, 3ds Max, MotionBuilder)

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of realistic characters
  • Examples of high-quality materials and textures
  • Show both organic and hard surface works
  • Examples of style variety

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Associate Producer (Senior Level) (f/m/d)

Berlin - Full-time - 743999847949991

JOB DESCRIPTION

Within Ubisoft this position is referred to as Associate Producer which is the equivalent of a Senior Level Producer or Project Manager.

As an Associate Producer at Ubisoft Berlin, you’ll handle the development of a specific part of the game. Together with your team you then break down this part into a roadmap of achievable milestones and concentrate on the day-to-day efforts to reach them.

You’ll guide one or many multidisciplinary teams to bring your assigned portion to life from start to end. You’ll pair well-designed work processes with clear expectations for your team members to do their best work and optimize their talents.

Through careful planning, follow-through, and oversight, you’ll keep development on pace, ensuring that time is spent on the right things, and pivot when need be.

You have a wide perspective of the production floor: a realistic grasp of our capabilities, thorough understanding of interdependencies, knowledge of the actionable steps to get to our goals, and awareness of where to focus our energy. While handling production capacity and quality , you’ll see to it that your team is ready and able to deliver their part of the game on time and in a supportive environment.

What will you do:

  • Partner with directors to understand the overall game vision and requirements and communicate them across the production floor
  • Establish the scope of your area of focus: create its long-term roadmap and schedule, establish its deliverables, quality targets, and key milestones, and define its development strategies and budgets
  • Collaborate with your production team and cross-functional team leads to create the production schedule and developing strategies
  • Anticipate risks, coordinate with the team leads regarding contingency plans and ensure that the mitigation is communicated to the team
  • Support and enable the team on a day-to-day basis based on the rituals of agile development and its respective tools/software
  • Collaborate to create and foster a respectful and trusting atmosphere by establishing easy and lean processes and realistic goals for the teams
  • Use project management tools to provide visibility on the progression and velocity
  • Identify staffing needs pre-emptively, oversee the hiring process in collaboration with the team (in line with project and studio- long-term needs)
  • Mentor and coach direct reports in form of regular 1-1s, performance assessments and continuous feedback, as well as help them building a growth plan by promoting the discovery of their strength and weaknesses, giving suggestions for trainings etc.

Qualifications

What you bring:

  • Shipped at least one AAA title either on PC and/or console from start to end in a Production role
  • A servant leadership mindset and experience in coaching teams to reach high performance
  • A creative problem-solver with good analytical, technical and project management skills
  • Ability to clearly communicate with the team and stakeholders
  • Great sense of responsibilities and priorities
  • Strong knowledge of project management methodologies (Agile, Lean, DevOps, etc.) and the respective software and tools (e.g. Jira, Confluence)
  • Excellent verbal and written interpersonal skills in English
  • Willing to relocate to Berlin, Germany

 

We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.) 

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme.
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Senior Development Tester [Anno] (f/m/d)

Mainz - Full-time - 743999837188027

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Senior Development Tester on our team, you are essential to ensuring the quality and stability of our game’s features and content.

With a proactive attitude, you mentor other testers and ensure that all features under your responsibility meet our standards. You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players


What you will do:

  • Perform daily tests, report and monitor software errors (bugs) and game design problems in a bug database
  • Be responsible for quality and stability of new game content, new features and upcoming release
  • Work alongside developers, artists and designers to perform specific tests
  • Verify fixes applied by developers (bug regression)
  • Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
  • Deliver feedback and reports to the development team, on a regular basis as well as on-demand
  • Act as a direction-providing mentor for other testers

Qualifications

What you bring:

  • Experience on a similar position for at least 4 years
  • Strong communication skills and interpersonal skills, with a proactive and independent work style
  • Great understanding of development processes and the needs of different departments throughout a development cycle
  • Adapt easily to platform and workload variations
  • High expertise in writing test-cases and setting up test procedures
  • Open to changes and self-improvement
  • Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
  • Experience with MS Office, Confluence, Sharepoint
  • Experience with defect & test case management tools (e.g. JIRA, TestRail)
  • Excellent knowledge of English both spoken and written

    Nice to have:
    *Any coding knowledge
    *Experience with automation test methods
    *ISTQB-Certification
    *Experience working in global teams
    *Familiarity with Ubisoft's line of products and services

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

For further information, please check https://mainz.ubisoft.com/en/

Senior Gameplay Programmer [Avatar: Frontiers of Pandora] (f/m/d)

Düsseldorf - Full-time - 743999883121403

JOB DESCRIPTION

As part of Avatar: Frontiers of Pandora, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.

As our new Senior Gameplay Programmer (f/m/d) at Ubisoft Düsseldorf, you will be responsible for implementation, update and maintenance of gameplay features on Avatar: Frontiers of Pandora for PC and console. You will also be required to create and maintain addition to the technical backbone of the game, the Snowdrop Engine. You will collaborate with other programmers as well as artists, animators and designers to create technical solutions for complex game requirements.  

What you will do: 

  • Maintain and extend the existing game frameworks in the Snowdrop engine, safeguarding and improving stability and performance
  • Develop features within a multi-threaded environment
  • Implement and optimize engine features and controls and systems in C++ with game designers to ensure responsive playability
  • Make use of iterative prototyping to demonstrate the validity of gameplay features
  • Analyse and understand game design in order to define required features and game systems to be developed, for multiple platforms
  • Identify and resolve bugs identified by people from other disciplines, the quality control team and your peers

Qualifications

What you bring:

  • Prior professional experience in Gameplay Programming, Engine Programming or 3D programming
  • Experience in development with Console SDKs (Playstation and/or Xbox)
  • Strong programming and debugging skills in C++
  • Good knowledge of linear algebra related to 3D programming
  • Proficient in refactoring and optimizing existing systems
  • Understanding of multi-threaded principles
  • Ability to work efficiently with a large, existing code base
  • Excellent communication skills and ability to work in a team
  • Comfortable planning tasks and dependencies

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Classes For Free: Good to know: Our main language in the studio is English 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: Employee discount program for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior QA Engineer (f/m/d) [Security]

Düsseldorf - Full-time - 743999875929552

JOB DESCRIPTION

As a Senior QA Engineer at Ubisoft Düsseldorf, you are responsible for the development and communication of all testing procedures to ensure high quality standards on our game security projects.

What you will do:

  • Work with an agile team of dedicated software developers and create an efficient QA workflow
  • Design and implement coherent automated tests for new software features
  • Setup CI/CD pipelines
  • Maintain and optimize the quality assurance process and KPIs
  • Own responsibility for quality and stability of new features and releases
  • Be the subject matter expert for QA and act as a source of quality assurance knowledge for your team and the project

Qualifications

What you bring:

  • Bachelor or master’s degree in computer science, engineering or a related field
  • 5+ years of experience in software QA or a release engineering role
  • Experience in designing, setting up and automation of complex integration test cases
  • Experience in setting up CI/CD pipelines using Gitlab, Gitflow, Jenkins, Gitlab CI or similar
  • Very good proficiency in Python
  • Knowledge of C++ is a bonus but not a requirement
  • Experience working in international teams is a plus
  • Very good English skills, our studio language is English
  • You possess a high degree of self-motivation and initiative, anticipate the needs of your project, and find the best solutions for technical challenges together with the team

What to send our way:

  • Your CV, highlighting your education, experience and skills
  • A cover letter including your earliest starting date, expected salary and your motivation to join us

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Classes For Free: Good to know: Our main language in the studio is English 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior General Programmer [Avatar: Frontiers of Pandora] (f/m/d)

Düsseldorf - Full-time - 743999891206507

JOB DESCRIPTION

As part of Avatar: Frontiers of Pandora, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.

As our new Senior General Programmer (f/m/d) at Ubisoft Düsseldorf, you will be responsible for implementation of new components and systems for the tools and tech on Avatar: Frontiers of Pandora, for PC and Console. Additionally, you will maintain and optimize the technical backbone of the game, the Snowdrop Engine, contributing to systems such as Rendering, Networking and AI. You will collaborate with other specialist programmers (AI, 3D, physics etc.) as well as designers and producers to achieve goals.  

What you will do: 

  • Design, implement, optimize, and maintain new and existing technologies for the Snowdrop Engine
  • Provide and optimize game features with Snowdrop to assist the AAA production in creating memorable experiences for our players
  • Maintain and extend the existing engine frameworks, safeguarding and improving stability and performance
  • Design and implementation of engine and gameplay components in C++ for PC and Console
  • Improve and extend existing Avatar: Frontiers of Pandora systems and features 
  • In-depth knowledge of different software development methods such as Test-Driven Development, Unit Testing, Agile etc.
  • Improving tools used by team members
  • Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers

Qualifications

What you bring:

  • 5+ years' of experience in development, one shipped title is a plus
  • Knowledge of most areas of game development (physics, AI, gameplay, rendering, online, tools, UI, audio) with reasonable expertise in at least one of these
  • Strong programming skills in C++ with excellent debugging and problem-solving ability
  • Experience in development with Console SDKs (PS4 and Xbox)
  • Strong ability for analyzing and extending existing, unfamiliar code
  • Understanding of performance sensitive programming (algorithmic and low level optimizations)
  • Excellent communication skills and ability to work in a team
  • Comfortable planning tasks and dependencies
  • Strong ability in mentoring others

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Lead Game Designer [Rainbow Six Siege] (f/m/d)

Düsseldorf - Full-time - 743999857458911

JOB DESCRIPTION

Rainbow Six Siege  

Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, tactics, team play, and explosive action are at the center of the experience. 

Rainbow Six Siege is one of the largest commercially successful games of Ubisoft with millions of concurrent players and a strong E-sport scene.

What You'll Do 

  • Work closely with product owners, directors, and other leads to push project quality and ensure that game design is in line with the project’s creative vision, technical guidelines and standards
  • Consistently monitor the quality of the game design and actively participate in the constant improvement of work methods and pipelines
  • Inspire, mentor, and challenge game designers in order to develop their creative and technical skillsets
  • Create an environment which allows for open dialogue and encourages new creative ideas, participation and effective collaboration of all team members
  • Provide regular reviews and meaningful feedback on performance and development to team members in a clear and constructive manner

Qualifications

What You Bring 

  • 5+ years of experience within game design; including shipping at least one AAA title
  • Strong game design skills and thorough understanding of overall game design processes
  • Solid knowledge of game production pipelines and familiarity with common scheduling, task and issue tracking tools (such as Perforce, Jira, etc.)
  • Team player with a positive attitude and superior motivation to create high quality content
  • Strong verbal and written English skills; German skills are a plus

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Classes For Free: Good to know: Our main language in the studio is English 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior VR Performance Programmer - Assassin's Creed VR (f/m/d)

Düsseldorf - Full-time - 743999866309731

JOB DESCRIPTION

Your Impact:

  • Be a point of contact for the technical performance of the game and features
  • Design, implement, maintain and optimize game and engine systems in Unity C#
  • Code review the work of your peers and provide valuable feedback
  • Identify risks and opportunities presented during the development and provide solutions to resolve potentially complex problems
  • Help the Lead Programmer in hiring and interview processes as needed
  • Share your knowledge with others on the team regularly
  • Keep your skills current and be continually learning

Qualifications

  • 5+ years of development experience and shipped at least two AAA titles (or equivalent)
  • Master, Bachelor or equivalent in computer science or engineering (Masters counts for 1-2 years experience)
  • Strong programming skills in Unity and C#
  • Excellent grasp of memory and performance bottlenecks within Unity, VR, and Android devices and experience with the tools and techniques to find them
  • Proficient in refactoring and optimizing complex, sometimes entangled, systems
  • Knowledge of how to use the Burst compiler and Jobs to optimize is a big plug
  • Strong code reviewing and debugging and problem solving skills
  • Understanding of multi-threaded principles
  • Ability to work efficiently with a large existing code base
  • Knowledge of different software development methods (e.g., Agile, SOLID, Unit Testing)
  • Knowledge of software development environments and associated tools. (e.g., Visual Studio or Rider, Perforce, JIRA, etc.)
  • Excellent time management, reporting and documentation skills
  • Fluent in English, both verbally and written and a positive team-player attitude
     
  • Experience with C++ programming is a plus

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Classes For Free: Good to know: Our main language in the studio is English 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

For further information please check www.bluebyte.de and www.ubisoft.com.

Lead Game Designer (f/m/d)

Düsseldorf - Full-time - 743999889486914

JOB DESCRIPTION

As our new Lead Game Designer (f/m/d) at Ubisoft Düsseldorf, you will build up and lead a strong team of game designers, and help them to create outstanding features and game experiences for our players. You translate the creative vision from directors into tangible game systems and create meaningful connections between features, content and narration. Providing game mechanics that are fun is your highest priority. To achieve this goal, you will be working closely with the art department, programmers and colleagues from multiple disciplines all around the world. 

What you will do: 

  • Create framework for detailed designs and identify requirements with co-leads, directors and production
  • Grow the design team and create an environment of constant learning
  • Support your team members on solving complex design, technical and implementation issues
  • Ensure technical quality and feasibility of designs as well as an equal approach across all game areas you are responsible for
  • Make player needs your focus and help your team deliver an engaging player experience
  • Look out for improvements on workflows, tools pipelines etc. to live the idea of continuous improvement
  • Act as a servant leader to your team and make sure, they have all resources they need and that they can work in a respectful and safe environment

Qualifications

What you bring:

  • Experienced one full cycle of AAA development from conception to release as lead or senior designer
  • 5+ years of industry experience in game development
  • Understanding of psychological mechanisms that keep players engaged
  • A strong sense of what makes gameplay experience compelling and fun
  • Solid theoretical and practical Game Design knowledge
  • Tools of the trade: Office, flowcharts, Photoshop, level editor
  • Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
  • Fluent in English, both verbally and written

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior Unity Games Developer (f/m/d) - Kolibri Games

Berlin - Full-time - 743999882839262

JOB DESCRIPTION

Senior Unity Games Developer (f/m/d)

We are looking for a Senior Unity Developer to join us and work with one of our games, which is played by millions of players.At Kolibri Games, we have a unique approach to development: we work in weekly sprints and release features/updates on a weekly basis. You would therefore actively contribute to the ongoing development of new features, directly impacting a hugely popular game.To achieve sustainable results, you will work in collaboration and report directly to the game’s Lead Developer in the following areas:

Responsibilities

  • Implement UI, game logic and new features in a fast and agile environment
  • Optimize game elements by incorporating player feedback and improving technical quality
  • Work in a live game with dynamic events and scheduled content for millions of users
  • Show ownership and be accountable for the development of new features
  • Assist game designers by contributing with new ideas
  • Contribute your expertise and skills in a cross-discipline team environment
  • Support the growth of others by giving technical guidance

Qualifications

Required skills

  • Experience with Unity3D
  • (Ideally 5+ years of professional) Software development experience in C#
  • Experience in non-gaming contexts is also relevant. We value your experiences and expertise, therefore do not hesitate to apply
  • Ability to profile and optimize performance on Android and iOS
  • Ability to quickly get up to speed with existing code and find solutions to technical problems as a team
  • Awareness of and ability to leverage industry best practices and solutions and apply the right solution for a given problem
  • Must be capable of driving the implementation of a feature or fix with clear ways to communicate to other team members and areas of work, as GD, Art ,and PM

 

Desirable skills

  • An understanding of different game technology areas (e.g. gameplay, graphics, tools etc.)
  • A passion for games
  • Deep knowledge of a fundamental Unity pipeline or tool, such as Asset management, UI, or Networking
  • Understanding of mobile gaming industries and it’s main characteristics, like F2P and LiveOps
  • Familiarity with reactive programming and dependency injection frameworks, e.g. UniRx or Zenject

Additional information

Lead Producer [Rainbow Six Siege] (f/m/d)

Berlin - Full-time - 743999877856604

JOB DESCRIPTION

As our new Lead Producer you will be responsible for one of the largest commercially successful games of Ubisoft with millions of concurrent players and a strong E-sport scene. 

Team-play, intense close quarters confrontations, tactics and explosive action are at the center of the experience for our players.

What you will do:

  • Manage multiple feature teams for the project across our German studios
  • Define project planning (budget, resource plans, deliverables, etc.) & deliver the project. 
  • You are the liaison between stakeholders, project management and international studios.
  • Build your team and foster team building and commitment. 
  • Define the scope in collaboration with your team and present it to management.
  • Foster productivity, mobilize and inspire your team to reach targeted deliverables. 
  • Challenge and support your team to develop the best possible product. 

Qualifications

  • Bachelor’s degree in a relevant subject or equivalent industry experience.
  • 8+ years of experience working on game development projects either in the producer branch or the project management branch.
  • Proven experience in project life-cycles (start to finish) from multiple game projects, ideally AAA projects.
  • Proficient in state-of-the-art project management methods and techniques. 
  • Excellent knowledge of the games industry and the procedures involved. 
  • Very good oral and written communication skills.  
  • Ability to lead and motivate your team. 
  • Fluent English language skills.

Additional information

Your benefits:

  • Relocation Support
  • Ubisoft Blue Byte Academy
  • Monthly Mobility Budget of 80€
  • Up To 350€ Childcare Support Per Child Per Month
  • Self-study And Training Hours
  • Company Pension Scheme
  • Gym Subsidy
  • English And German Classes
  • Flexible Working Hours
  • 26 Days Paid Vacation Per Year
  • Corporate Benefits Web Portal 

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Technical Designer (f/m/d)

Berlin - Full-time - 743999879401650

JOB DESCRIPTION

The Role

A Technical Designer is a solution finder and liaison between designers and other disciplines. They help with shaping the architecture of complex features and location ingredients; as well as, creating and implementing complex technical design elements into the game. They are advocates for production efficiency and product quality for system development and world creation by mentoring others and highlighting constraints.

What you will do

  • Implement and take ownership for complex features and location setups
  • Optimize feature implementations and generalize recurring blocks of logic into reusable libraries
  • Provide constructive, critical feedback and accurate risk assessments for production and other departments for planned features and locations considering engine and toolset constraints
  • Review built locations and features to ensure they are set up according to metrics, with budget limitations in mind, and stay in a maintainable state
  • Create training materials and conduct workshops for designers and level artists working on locations or features to advocate best practices
  • Debug issues with features or locations and implement or suggest reliable solutions until production has ended
  • Obtain in-depth knowledge of engine and data authoring tools to identify potential areas for improvement, to grow troubleshooting expertise, and to directly support game and level designers should they encounter issues

Qualifications

What you bring:

  • Solid experience and knowledge of:
    • (Visual) Scripting languages and programming concepts
    • Game editors and engines
  • Demonstrated understanding of design principles and the workflows needed to achieve them
  • Ability to work with complex logic and data structures which are reusable and modular
  • Solid organizational skills
  • Ability to write clear and concise technical documentation for technical and non-technical audience
  • Being creative (original and resourceful in finding solutions)
  • Good communication skills and desire to build strong ties with both technical and design departments on the project
  • Being proactive and solution-oriented
  • Ability to communicate constructively with positivity and respect for others
  • Ability to give and receive feedback and drive the iterative process
  • Good English verbal skills, both orally and in writing

Relevant experience

  • Ideally ~1-2 years of technical design experience
  • Alternatively equivalent experience in a related field:
    • level or game designer with a strong focus on technical implementation
    • gameplay programmer with a strong focus and understanding of game or level design

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.) 

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

IT Manager – Local IT (f/m/d)

Berlin - Full-time - 743999882504553

JOB DESCRIPTION

As the IT Manager – Local IT, you are responsible for ensuring a proper Support Service Quality for a specific scope (site or multiple sites).

You will supervise the daily operations of the team and scope demands. You will be responsible for the  team development and its performance. You will contribute to and influence the strategy developed by Worldwide IT and the sites within your scope.

What you will do:

The main and routine tasks of the Local IT Site Manager are to:

  • Manage the Local IT team, creating a collaborative working environment, 
  • Own the studio’s IT decision process and provide support to the studio’s strategic objectives in alignment with the global strategy and the other sites of the region
  • Gather feedback from representatives of all projects & studio management to make sure support is in line with expectations
  • Elaborate and follow the site’s IT budget with local finance teams
  • Oversee the customer request distribution and timely resolution within the Local IT team of the site
  • Ensure quality reporting on operational tasks and status of support, budget and inventory
  • Ensure Software and Hardware standards and inventory are updated and accurate
  • Ensure awareness of Ubisoft and Studio Best Practices / Policies
  • Be the technical and managerial escalation level for the studio’s employees
  • Represent and advocate the studio’s interests within the global IT organization
  • Must work on operations with the technicians

Qualifications

What you bring:

 

Relevant experience

  • Minimum 4+ years of experience in technical support to end users
  • Minimum 2+ years of experience developing, leading and managing IT teams
  • Benefit and data driven decision management
  • Service Management
  • Negotiation
  • Budget Management
  • Executing strategies for operational IT organization unit is a benefit
  • Project Management knowledge is a benefit

Training

  • College diploma in Information Technology, or equivalent experience
  • ITIL v3 or higher foundation certification is a benefit

Soft Skills & Attitude

  • Good listening & communication skills in English and German (spoken and written)
  • Broad technical IT knowledge
  • Service oriented mentality
  • Great team leadership skills

 IT Knowledge

  • Expertise in PC and laptop support and latest hardware news
  • Excellent knowledge of Microsoft operating systems
  • Excellent knowledge of the Microsoft Office suite
  • Good knowledge of printing materials
  • Good knowledge in Mobile support
  • Good knowledge of networking, cabling
  • Good knowledge of SCCM, Active Directory
  • Linux knowledge is an asset
  • Knowledge of multimedia equipment is an asset
  • Scripting ability (batch files, PowerShell) is an asset
  • Mac OS X knowledge is an asset

Nice to have:

AEVO – Ausbilderschein – willingness to do the certificate until the end of 2023 (expenses covered by the company)

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Lessons For Free: Good to know: Our main language in the studio is English 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Lead VFX Artist - [Assassin's Creed VR] (f/m/d)

Düsseldorf - Full-time - 743999866788521

JOB DESCRIPTION

As Lead VFX Artist for the Assassin’s Creed VR team you will be passionate about creating high-quality visual effects that are in-line with the creative direction of the game universe and adhere to any technological budget constraints. In order to give our players an unforgettable experience you’ll use your in-depth understanding of the impact that VFX has and how to smoothly integrate it. You will lead a diverse team in a passionate, fun and creative workplace and maximise their potential as you always strive for excellence. 

  • As lead you will inspire, manage and develop the VFX team 
  • You’ll collaborate with the Art Director to ensure the VFX is aligned with the defined vision 
  • You’ll enjoy giving mentorship and clear direction for the aesthetic and technical requirements 
  • As part of one of our cutting-edge AAA VR projects, you’ll be ignited with a passion to research and develop new VFX solutions both visually and technically 
  • Together with the technical art team, you’ll investigate and develop optimised VFX solutions to achieve the highest quality level within the limitations of the platform and project. 
  • Negotiating the needs of the team will be a challenge you are geared up for

Qualifications

What you’ll bring 

  • 5 years of VFX experience, having shipped at least 1 title
  • 2 years of experience in a leadership role 
  • Experience with Unity 
  • Experience with Houdini 
  • Experience optimising VFX for mobile platform preferred 
  • Your communication skills are excellent; you can clearly explain and document concepts, give feedback to internal artists and are fluent in English both written and verbally. 

You as a person 

  • You’ll build trust with your team and lead with integrity and high emotional intelligence 
  • You find it easy to collaborate with other departments and be a bridge between your areas of expertise to enrich gameplay, accessibility and the player experience 
  • You are organised and have the experience to deliver time estimates for VFX deliverables, participating in the planning for the projects visual effects. 
  • When it comes to improving upon existing technologies and developing new ones that raise the bar of the game, you are passionate and curious 
  • You are a bold and intelligent negotiator 

Please include a link to your portfolio with your application and ensure the link is still valid.

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English And German Classes For Free: Good to know: Our main language in the studio is English 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/

Senior Technical Designer (f/m/d)

Berlin - Full-time - 743999872210957

JOB DESCRIPTION

The Role

A Senior Technical Designer is a solution finder and liaison between designers and other disciplines. They help with shaping the architecture of complex features and location ingredients; as well as, creating and implementing complex technical design elements into the game. They are advocates for production efficiency and product quality for system development and world creation by mentoring others and highlighting constraints.

What you will do:

  • Implement and take ownership for complex features and location setups
  • Optimize feature implementations and generalize recurring blocks of logic into reusable libraries
  • Provide constructive, critical feedback and accurate risk assessments for production and other departments for planned features and locations considering engine and toolset constraints
  • Review built locations and features to ensure they are set up according to metrics, with budget limitations in mind, and stay in a maintainable state
  • Create training materials and conduct workshops for designers and level artists working on locations or features to advocate best practices
  • Debug issues with features or locations and implement or suggest reliable solutions until production has ended
  • Obtain in-depth knowledge of engine and data authoring tools to identify potential areas for improvement, to grow troubleshooting expertise, and to directly support game and level designers should they encounter issues
  • Mentor junior members of the technical design team and other designers interested in growing their technical expertise

Qualifications

What you bring:

  • Extensive experience and knowledge of:
  • (Visual) Scripting languages and programming concepts
  • Game editors and engines
  • Demonstrated understanding of design principles and the workflows needed to achieve them
  • Ability to work with complex logic and data structures which are reusable and modular
  • Strong organizational skills
  • Ability to write clear and concise technical documentation for technical and non-technical audience
  • Being creative (original and resourceful in finding solutions)
  • Great communication skills and desire to build strong ties with both technical and design departments on the project
  • Being proactive and solution-oriented
  • Ability to communicate constructively with positivity and respect for others
  • Ability to give and receive feedback and drive the iterative process
  • Good English verbal skills, both orally and in writing

Relevant Experience

  • Ideally ~3-5 years of technical design experience with at least 1 shipped title and exposure to a full project life cycle or equivalent experiences

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.) 

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme.
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you 
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 10 bank holidays in the Berlin region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Development Tester [Anno] (f/m/d)

Mainz - Full-time - 743999837188515

JOB DESCRIPTION

Anno is a critically acclaimed and award-winning franchise, offering a rich city-building experience and providing players ample opportunity to create huge metropolises, plan efficient logistics networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare.

As a Development Tester on our team, you are essential to ensuring the quality and stability of our game’s features and content.

You believe in working efficiently and testing thoroughly to achieve the best of quality. In close cooperation with your colleagues in programming, art and design, you make sure that software errors or game design problems can be corrected now, prevented later, and never reach our players

What you will do:

  • Perform daily tests, report and monitor software errors (bugs) and game design problems in a bug database
  • Be responsible for quality and stability of new game content, new features and upcoming release
  • Work alongside developers, artists and designers to perform specific tests
  • Verify fixes applied by developers (bug regression)
  • Validate high risk changes before they are integrated into the main version in order to ensure stability and basic functionality
  • Deliver feedback and reports to the development team, on a regular basis as well as on-demand

Qualifications

What you bring:

  • Experience on a similar position for at least 2 years
  • Good communication skills and interpersonal skills, with a proactive and independent work style
  • A strong understanding of development processes and the needs of different departments throughout a development cycle
  • Adapt easily to platform and workload variations
  • High expertise in writing test-cases and setting up test procedures
  • Open to changes and self-improvement
  • Knowledge of gaming platforms (Xbox One, PS4, PC, etc)
  • Experience with MS Office, Confluence, Sharepoint
  • Experience with defect & test case management tools (e.g. JIRA, TestRail)
  • Excellent knowledge of English both spoken and written

    Nice to have:
    *Any coding knowledge
    *Experience with automation test methods
    *ISTQB-Certification
    *Experience working in global teams
    *Familiarity with Ubisoft's line of products and services

What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year. Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme. We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Up to 350€ childcare support per child per month. In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games. We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy. We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget. 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.
  • English and German classes for free. Main language in the studio is English.
  • Free fresh Fruit, Coffee, Tea and Water. Enjoy fresh fruit and beverages in our office.

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader -  please apply via our career portal. 

For further information, please check https://mainz.ubisoft.com/en/

Animator (f/m/d)

Düsseldorf - Full-time - 743999891053868

JOB DESCRIPTION

As our new Animator (f/m/d) at Ubisoft Düsseldorf, you will be responsible for bringing to life the characters and creatures of our games with stunning, high quality animations. 

What you will do: 

  • Animate characters and motion edit Mocap data within complex animation systems
  • Collaborate with Production and Lead Animator to create animations that fit to the visual style of the project
  • Provide knowledge and solutions for animation problems
  • Set up complex animation state machines and implement animations in the engine
  • Cooperation with other Ubisoft teams all around the world on a daily basis
  • Provide support, feedback and advice for artists

Qualifications

What you bring:

  • Experience as an Animator in game development with a strong understanding of keyframe animation, motion capturing and procedural animation
  • Proven experience on at least one shipped title
  • Working knowledge of Maya, Motion Builder, 3ds Max, and/or other commercial 3D authoring packages
  • A keen eye for motion, weight, timing and animation
  • Being able to work with a complex animation system and complex animation state machines
  • Able to create content fitting to the project’s animation style and work within those limitations
  • Understand the technical workflows and the tools in animation production
  • Be forward thinking and anticipate the needs of your project
  • High degree of self-motivation and initiative
  • Great communication skills and a positive attitude
  • Fluent in English, both verbally and written

* Experience with Motion editing and handling Mocap Data in Motion Builder is a plus
* Experience with node-graphs and node-based engines is a plus
* Rigging experience is a plus
* Experience as modeler and/or texture artist a plus
* Being an avid gamer is a plus 

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of character animation (full body motion, emotions etc.)
  • Examples of animation style variety
  • Examples of environment animation or visual effects
  • Examples of animation rigs and their functionality in a 3D package

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Lead Animator (f/m/d)

Düsseldorf - Full-time - 743999889487153

JOB DESCRIPTION

As our new Lead Animator (f/m/d) at Ubisoft Düsseldorf, you will be responsible for leading and managing a projects’ Animation team, setting objectives for both short term and long term, driving quality standards, creating benchmarks, and collaborating with Directors and Technical Animators to deliver AAA game animations.

What you will do:

  • Build, develop, and nurture a strong, empowered team with a healthy, diverse, and supportive team culture
  • Define, prioritize, assign, and regularly follow up on tasks and the team’s progress together with the producers and production managers
  • Provide support, guidance, and feedback for the internal animation team
  • Establish animation standards and provide feedback for animations from external vendors
  • Be the main point of contact for other teams and act as a representative of the animation team

Qualifications

What you bring: 

  • 5+ years’ experience as an Animator in game development
  • Experience in leading, coaching, mentoring or training other team members 
  • Strong understanding of keyframe animation, motion capturing and procedural animation   
  • Proven experience on at least one shipped title
  • Being able to work with complex game animation systems and extensive animation state machines
  • Excellent knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
  • Understand the technical workflows and tools in animation production for games with the ability to modify and improve them
  • Great communication skills and a positive attitude
  • You are Fluent in English, both verbally and written

* Experience with node-graphs and node-based engines is a plus 
* Ability to create custom tools and scripts with Python is a plus
* Rigging experience is a plus

What to send our way:

  • Your CV, highlighting your education, experience, and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of character animation (full body motion, emotions etc.)
  • Examples of animation style variety
  • Examples of environment animation or visual effects (optional)
  • Examples of animation rigs and their functionality in a 3D package (optional)

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior Animator (f/m/d)

Düsseldorf - Full-time - 743999891045438

JOB DESCRIPTION

As our new Senior Animator (f/m/d) at Ubisoft Düsseldorf, you will be responsible for bringing to life the characters and creatures of our games with stunning, high quality animations. 

What you will do: 

  • Animate characters and motion edit Mocap data within complex animation systems
  • Collaborate with Production and Lead Animator to create animations that fit to the visual style of the project
  • Provide knowledge and solutions for animation problems
  • Set up complex animation state machines and implement animations in the engine
  • Cooperation with other Ubisoft teams all around the world on a daily basis
  • Provide support, feedback and advice for artists

Qualifications

What you bring:

  • Experience as an Animator in game development with a strong understanding of keyframe animation, motion capturing and procedural animation
  • Proven experience on at least one shipped title
  • Working knowledge of Maya, Motion Builder, 3DSMAX, and/or other commercial 3D authoring packages
  • A keen eye for motion, weight, timing and animation
  • Being able to work with a complex animation system and complex animation state machines
  • Able to create content fitting to the project’s animation style and work within those limitations
  • Understand the technical workflows and the tools in animation production with the ability to modify and improve them
  • Be forward thinking and anticipate the needs of your project
  • High degree of self-motivation and initiative
  • Great communication skills and a positive attitude
  • Fluent in English, both verbally and written

* Experience with Motion editing and handling Mocap Data in Motion Builder is a plus
* Experience with node-graphs and node-based engines is a plus
* Rigging experience is a plus
* Experience as modeler and/or texture artist a plus
* Being an avid gamer is a plus 

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred) or attaching documents to your resume.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of character animation (full body motion, emotions etc.)
  • Examples of animation style variety
  • Examples of environment animation or visual effects
  • Examples of animation rigs and their functionality in a 3D package

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior UX Designer (f/m/d)

Berlin - Full-time - 743999879400789

JOB DESCRIPTION

The Senior UX Designer will be part of a multidisciplinary features team working closely with other disciplines (Production, Game Design, User Experience, User Interface, Technical Art, Programming, QA). They are responsible for delivering the best player experience. They provide general UX guidelines as well as detailed designs. They ensure the experience is in line with the Creative Vision.

What you will do: 

Primary Objectives

  • Ensuring optimal usability: You’ll remove unwanted friction across the player journey.
  • Boosting engage-ability: You’ll enhance player motivation and engagement.
  • Advocating for UX: You’ll support the diffusion of user-centric guidelines defined by the UX Direction.

Design

UX Advocacy

Analysis & Research

  • Lead user-centered iterative prototyping processes to validate design intentions and test interactions.
  • Design user interfaces and write the associated documentation in collaboration with UI team including wireframes and menu flows.
  • Map player journeys in collaboration with Game Designers.
  • Support development teams in the design of signs & feedback and onboarding solutions for game mechanics.
  • Design Service features to support the online experience of the game: toxicity management, shop, etc.
  • Identify improvement areas in the game or features to maximize player comfort, engagement, and retention.
  • Promote user-centricity in the development of the features you work on by providing development teams with best practices and solutions.
  • Produce UX documentation such as glossary to support UX evangelization and align development teams.
  • Efficiently use player data analytics, user research resources and persona throughout the entire development process of the game.
  • Conduct UX benchmarks and competitive watch to stay up to date on trends to evolve our best practices and attain optimal results.

Qualifications

What you bring:

Skills

  • You can think holistically.
  • You can navigate complex situations and tasks with a problem-solving approach.
  • Your analytical skills and ability to combine various sources of data allow you to make data-informed design decisions.
  • You can deal with diverse stakeholders driven by various priorities and interests.
  • You show excellent visual, verbal, and written communication skills.

 

Nice to have

  • Experience in the video game industry. Visual design skills. Interest for games.

 

Knowledge and Experience

  • Work experience of at least 5 years in a similar position in digital products development.
  • Strong knowledge of information architecture, ergonomic and accessibility principles.
  • Interaction design knowledge with a user-centric approach. You are expert in prototyping tools such as Figma, Adobe XD, Sketch. Fluent in English, both spoken and written.

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying. The portfolio should contain the following:
  • UX Expert Reviews.
  • Wireframes and prototypes.
  • Flows and user journeys.
  • Benchmarks.
  • Any video game reference is a plus.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Lead Technical Animator (f/m/d)

Düsseldorf - Full-time - 743999889486173

JOB DESCRIPTION

As our new Lead Technical Animator (f/m/d) at Ubisoft Düsseldorf, you will lead, motivate and develop your team of Technical Animators and Technical Artists to push the visual and technical quality to the next level. You will be responsible for developing, supporting and documenting our animation systems, rigging, pipelines and techniques used by the Art, Technical Art and Animation teams. Additionally, you will collaborate closely with the Animation Director, Art Director and other leads to ensure high quality in-game animations that are in line with the artistic vision.

What you will do: 

  • Build a strong and versatile team of technical experts as part of a AAA development team
  • Design, implementation and improvement of our animation state machines and runtime solutions
  • Develop, test and maintain complex animation systems in conjunction with animators, gameplay programmers and other team members as required
  • Recognize inefficiencies and pipeline issues and identify solutions
  • Help improving the tools and pipeline that are used for animation, rigging and implementing of animations in collaboration with our internal engine programmers
  • Assist in the design, integration and validation of animation assets
  • Guide/Coordinate Animation teams on demanding tasks

Qualifications

What you bring:

  • 5 years of experience as senior or lead in a similar role during all stages of a video-game production and at least one shipped AAA title
  • Excellent practical understanding of animation logic: node graphs, animation trees and similar engine editors and technologies
  • High level expertise of 3D engines and in game engine implementation of animation features, including ragdoll physics

* Experience with character action focused games is a plus

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying. The portfolio should contain:

  • Scripts or application examples, code samples
  • Examples of rigs, visual effects, animation, procedural visualization

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

UI Programmer [Rainbow Six Siege] (f/m/d)

Berlin - Full-time - 743999877540744

JOB DESCRIPTION

Rainbow Six Siege  

Rainbow Six Siege is the acclaimed first-person shooter franchise. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience. 

As a UI Programmer (f/m/d) at Ubisoft Berlin, you will contribute to improving the experience for our players. 

What you will do: 

As a UI Programmer (f/m/d) on the Rainbow Six Siege team, you will be working with our implementation team on improving and further developing the user interface of the game.

  • Develop and implement UI screens, client-side user interfaces logic, widgets and components for the interface. 
  • Collaborate with artists and designers in delivering world-class user interface systems used by millions of players,
  • Work on a feature from conception, to research, to final implementation. 
  • Improving and extending existing game frameworks when needed. 
  • Work closely with architects and technical leads within Rainbow Six around the world to work out the implementation strategy for key UI features. 

Qualifications

What you bring:

  • Master's or bachelor’s degree in (Applied) Computer Science or similar.
  • 4+ years of professional experience.
  • Advanced C++ programming knowledge.
  • Knowledge of game engine architectures, experience with Unreal and/or Unity or similar.
  • A passion for games.
  • Very good communication skills, and desire to work as a team-player. 
  • Self-direction and motivation. 
  • Fluency in written and spoken English. 

Bonus:

  • Experience with the MVVM design pattern.

What to send our way:

  • Your CV, highlighting your education, projects, experience, and skills.
  • A cover letter including your earliest starting date, expected salary, and why you would like to join us. 
  • Links to example projects if available.

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

Level Artist (f/m/d)

Düsseldorf - Full-time - 743999889487983

JOB DESCRIPTION

As our new Level Artist (f/m/d) at Ubisoft Düsseldorf, you will be responsible for creating exceptional high quality and playable game environments with the Ubisoft in-house engines.  

What you will do: 

  • Design, prototype and implement stunning game worlds and environments for our projects
  • Creation of high-quality locations and environmental story telling by creating outdoor and indoor modular/unique structures
  • Close collaboration with the Art team and Level Design team to develop an exceptional player experience
  • Collaborate with Tech art, Code, Quest, and Narrative team
  • Asset briefing, set-up placeholders and final beautification of scenes with a focus on mood and storytelling
  • Scene management, asset integration and performance optimization

Qualifications

What you bring:

  • A minimum of 3 years’ experience in the games industry
  • At least one shipped commercial AAA title
  • A keen eye for composition, proportion, and sense of scale
  • Strong ability to tell stories through level art
  • Understanding and skills in lighting
  • Solid understanding of industry standard 3D modelling packages as well as texture & material creation workflows
  • Ability to work with level art specific techniques like scattering, terrain blending etc.
  • Deep knowledge of at least one game engine
  • Being used to work on tasks autonomously and to deliver results on time
  • Be forward thinking and anticipate the needs of your project with a high degree of self-motivation and initiative
  • Ability to accept feedback and adapt to change
  • Great communication skills and a positive attitude
  • Fluent in English and good communication skills

* Understanding of 3d & texturing tools and procedural content generation is a plus 
* Knowledge of script and technical competency is a plus 
* Experience with outsourcing is a plus 

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 

Portfolio:

It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. 
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.

The portfolio should contain the following:

  • Examples of natural and realistic environments scenes
  • Examples of mood and lighting
  • Examples of environmental storytelling
  • Examples of style variety

Additional information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

3D Programmer [Beyond Good And Evil 2] (f/m/d)

Mainz - Full-time - 743999894136891

JOB DESCRIPTION

Beyond Good And Evil 2 is an action-adventure sci-fi RPG set in the same universe as Ubisoft’s original cult classic. You can now join our crew at Ubisoft Mainz to help us shape this amazing project with cutting edge graphics.

As a 3D Programmer on our team, you will provide insight and guidance across the 3D spectrum to connect with our players on two of the most critical aspects of a AAA game: its visuals and its performance. Whether your expertise lies with visuals or low-level systems, you’re a go-to person for information and a reference throughout our studios.

What you will do:

  • Write code customized to the hardware you’re working with
  • Provide support to content creators, meeting often to assess their needs and vision + discuss limitations
  • Improve existing graphical features and inspire the development of new ones
  • Anticipate complex problems + propose adapted solutions, considering the entire production pipeline
  • Explore new hardware and deal with the interesting challenges and opportunities it poses
  • Stay up to date on the latest tech trends and techniques + recommend our best practices

Qualifications

What you bring:

  • An undergraduate degree in Computer Science, Computer Engineering, or equivalent
  • Around 3 years of graphics programming experience (for video-game consoles a huge plus) or related experience
  • Proficiency in C++ 
  • Analytical and mathematical skills
  • Knowledge of GPUs, HLSL, and modern graphics APIs (e.g. DirectX 12 and Vulkan) + understanding of game engines and their limitations
  • A thorough grasp of memory management & multithreaded programming techniques
  • Solid interpersonal and presentation skills & the ability to clearly communicate cross-departmentally
  • A long-term approach to problem-solving (if the solution isn’t sustainable, it simply won’t do) 
  • A collaborative and innovative spirit
  • Willingness to continue learning – new technologies, engines, rendering techniques, programming languages, you name it
     

    What to send our way:

  • Your CV, highlighting your education, experience, and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Any relevant code/work samples you can provide are highly appreciated 

Additional information

Your benefits: 

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance.
  • 26 days paid vacation per year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Mainz region.
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you.
  • Opportunities for growth on your desired career path: Leadership training, workshops, guest speakers from the industry, online Ubisoft learning platform, coaches, Experts and library.
  • Company Pension Scheme: We offer an attractive salary exchange arrangement in which we match your contributions.
  • Up to 350€ childcare support per child per month: In addition, we also offer 5 ‘care for ill children days’ per child per year.
  • Discounted Games: We regularly order Ubisoft Games for super cheap prices for our employees.
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice.
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Our Ubisoft Blue Byte Academy offers multiple opportunities for you to discover your full potential and develop yourself in various areas.

For further information, please check https://mainz.ubisoft.com/en/

Lead Game Designer [Assassin's Creed VR] (f/m/d)

Düsseldorf - Full-time - 743999888689079

JOB DESCRIPTION

At Ubisoft Düsseldorf, we are currently looking for a Creative Leader for our exceptional AAA VR Team. You will join a large-scale multi-studio project, with the budget of AAA production behind you, with the goal to deliver a benchmark title for VR.

As Lead Game Designer, you will work alongside the Creative and Game Directors, and be responsible for identifying and delivering genre leading experiences that push VR and the Assassin’s Creed franchise forward. You will be involved in implementing the vision for the game and will lead the game design team in delivering the game to highest quality standards. Your responsibilities will also include managing and mentoring the design team in Düsseldorf for even more amazing VR projects now and in the future.

Get in touch if you are intrigued by this rare opportunity to be part of one of the industry's biggest franchises!

What you will do:

  • Build and lead a strong team of game designers with versatile design skills and strong technical implementation skills
  • Work closely together with creative direction and other disciplines to anchor the game vision in immersive and deeply connected game mechanics.
  • Support your team members on solving complex design, technical and implementation issues
  • Introduce and maintain efficient design implementation pipelines and ensure overall design documentation standards within the design team
  • Be a safe guard of feature quality and collaborate with test departments and user research on defining test metrics and quality targets
  • Work as part of the Design team to design, redesign and balance features and mechanics of the game
  • Facilitate communication between designers, artists and programmers to ensure that the quality and implementation match the intended direction / vision
  • Define project vision and quality standards for our game mandate together with creative direction and other stakeholders
  • Promote agile design and development and push for short iteration cycles and result-driven continuous improvements of the game quality
  • Work within the game engine tools to add content to the game
  • Working closely with the team to ensure that the design specifications are meet the quality expectations of your project
  • Have a strong focus on UX/UI aspects of the design work and collaborate closely with the respective disciplines
  • Focusing on the player experience as the ultimate metric for the quality of any feature and content
  • Evaluate player feedback and improve features based on your analysis
  • Build a strong team of game designers, support recruitment of new talents and join and conduct interviews with applicants
  • Act as a servant leader to your team and lead by example to ensure a friendly, inclusive and welcoming environment for your team members

Qualifications

What you bring:

  • Experienced one full cycle of AAA development from conception to release as lead or senior designer
  • 5+ yrs years of industry experience in game development
  • Any degree in game design appreciated
  • Understanding of psychological mechanisms that keep players engaged
  • A strong sense of what makes gameplay experience compelling and fun
  • Solid theoretical and practical Game Design knowledge
  • Tools of the trade: MS Office, flowcharts, visual and level editing skills a plus
  • Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
  • Self-motivated and fast learning
  • Good communication skills
  • Be a team player
  • Fluent in English, both verbally and written

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/.

Senior Technical Artist - [Assassin's Creed VR] (f/m/d)

Düsseldorf - Full-time - 743999879363072

JOB DESCRIPTION

The Senior Technical Artist will be responsible for developing, supporting, and documenting the pipeline and techniques used by art and technical art teams to ship engaging, high quality VR games within the platform constraints.

What you will do:

  • Develop new and improve existing tools
  • Problem solving for key production issues 
  • Recognizing inefficiencies and pipeline issues and identifies solutions
  • Profiling & performance optimization
  • Daily support for Art and Tech teams
  • Enabling other team members to achieve tasks in an efficient & consistent manner
  • Developing tools & scripts for 3D/2D packages and in-house tools
  • Creation & maintenance of documentation for Technical Art features and tools 
  • Profiling, analysing and optimizing world content and spaces 
  • Provide the junior members of the team with mentorship
  • Collaborate with Tech-Art Department, Art-Department, Programmers, Level Designers, Technical Level Designers

Qualifications

What you bring:

  • Minimum 5 years of experience in video-game production as a Technical Artist
  • A great ability to think creatively to overcome technical challenges
  • Experience and understanding of art pipelines for game creation
  • Advanced skills working with a commercial or in-house 3D engine, preferably Unity
  • Advanced programming skills in preferably C#, or Python
  • Experience and understanding of 3DSMax or Maya
  • Familiarity with the creation of user-friendly tools and/or systems
  • Clear understanding of art optimization techniques for mobile platforms
  • Proactive communication skills, while being able to work effectively cross-discipline
  • Strong organizational skills and a high level of autonomy

Nice to have:

  • Experience with Houdini in game pipelines
  • Experience developing shaders in code or with graphs
  • Experience shipping a game for mobile or VR platforms
  • Knowledge on rigging and/or technical animation
  • Experience with Substance Designer in game pipelines 
  • Experience being involved in recruitment or mentoring junior members of a team 

What to send our way:

  • Your CV, highlighting your education, experience and skills
  • A cover letter including your earliest starting date, expected salary and why you would like to join us
  • Portfolio with examples of your previous work/projects. You may do so by providing a link to an online portfolio or attaching documents to your resume. All portfolios must contain a detailed breakdown of the work. It must be clear what you, the applicant, are responsible for in your reel, portfolio, screenshots, etc. 

Additional information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform 
  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year 
  • Self-study And Training Hours: You have access to our in-house library 
  • Company Pension Scheme 
  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you
  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany
  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region 
  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers   

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.  

For further information, please check https://duesseldorf.ubisoft.com/en/

Our Culture

Our Culture

Experienced professionals taking Ubisoft’s AAA games to the next level.

We take pride in our creative passion and expertise, which are reflected in excellent co-development results and genre-defining games such as the Anno series. If you want to work on blockbuster projects and enjoy an outstanding work life balance, let us know!

Benefits

Here is a selection of our attractive employee benefits.

Relocation Support - We offer financial support, help with accommodation, support settling-in and provide visa assistance.

Flexible Working Hours - Our core working times are from 10 AM to 4 PM. You can set the rest of your working hours as you like.

Ubisoft Blue Byte Academy - Discover your potential and develop yourself with our extensive learning and development programs.

Mobility Allowance - €80 per month that you can invest in leasing a bicycle, parking spot rental or a public transportation ticket.

Company Pension Scheme - We offer an attractive salary exchange arrangement in which we match your contributions.

Childcare Support - We offer a monthly support of up €350 per child.

Discounted Games - You can regularly order excellent Ubisoft games for super affordable prices.

Press Pause Sabbatical Program - Take a few months to “pause” your career and re-energize yourself.

Gym Subsidy - We contribute up to 50% towards your monthly gym membership subscription.

Language classes - We offer free accredited English and German language classes.

Meet our Recruiters

Meet your Ubisoft Mainz Recruiting Team. Feel free to reach out for questions about starting your career at our studios.
We would love to hear from you!

Karolina Böhm

Karolina Böhm

RECRUITMENT MANAGER, UBISOFT BLUE BYTE - At Ubisoft Blue Byte we are looking for passionate individuals with ambition and an open mind set. Join our international family and develop AAA Games today!

Contact Karolina
Tommaso Jakob

Tommaso Jakob

RECRUITER UBISOFT MAINZ - High impact - That’s what we are looking for in Mainz. Apply your skills and passion to shape our studio’s future. Also, be nice.

Contact Tommaso
Information on Internships

Information on Internships

We are offering academic internships for students. These paid, full-time internships last six months and will include students directly in our project teams and departments. We are offering valuable hands-on experience on the job as you actively contribute to the success of our projects. You can find current vacancies for internships in the job list further up on this page.

Please note that we do not accept any speculative applications for internships apart from these vacancies. Kindly understand that we are unable to offer internship programs aimed at pupils and kids.